Day 1 (17.03.2024)

Observations & Experience

Prototyping

Pop Culture & Storytelling

Outcomes and Findings, Evaluating with participants

Designing for Users: From Interface History to Modern Design Processes

Understanding Users and Defining Problems: From Insights to Ideation (js)

The Science of Usability: Essential Laws and Heuristics for Better UX and UI Design

Evaluating UX: Methods for Testing Usability and Intuitiveness